Iain M. Banks

Iain Banks (16 February 1954 – 9 June 2013) was a Scottish author. He wrote mainstream fiction under the name Iain Banks and science fiction as Iain M. Banks, including the initial of his adopted middle name Menzies.

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Consider Phlebas by Iain M. Banks
worldofrarebooks.com
1994. 471 pages. Signed by the author. Dedicated on title page. 1966 edition. Black & blue paperback with white lettering. Distinct tanning to endpapers and page edges. Clean pages. Mild wear to spine, cover edges and corners. Noticeable creasing to covers and spine.  read more
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Surface Detail by Iain M. Banks
worldofrarebooks.com
2011. 627 pages. Pictorial covers. Pages are good and clean but do have some light yellowing throughout. Firm binding. Light marks to edges of pages. Creasing to spine and some small bumps to corners.  read more
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The Hydrogen Sonata (Culture 10) by Iain M. Banks
worldofbooks.com
A Sunday Times bestselling Culture novel from the UK's leading SF writer  read more
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Against A Dark Background by Iain M. Banks
worldofbooks.com
Once a warrior-spy and combat leader on the planet Golter, Sharrow lives in semi-retirement, but suddenly finds herself the target of the Huhsz, a religious cult, and realizes that she has to find and reform her old team if she has any hope of survival. By the author of "The Wasp Factory".  read more
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The State of the Art by Iain M. Banks
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The State of the Art  read more
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Inversions by Iain M. Banks
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Inversions  read more
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The Algebraist by Iain M. Banks
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It is 4034 AD. Humanity has made it to the stars. Fassin Taak, a Slow Seer at the Court of the Nasqueron Dwellers, will be fortunate if he makes it to the end of the year. The Nasqueron Dwellers inhabit a gas giant on the outskirts of the galaxy, in a system awaiting its wormhole connection to the rest of civilisation. In the meantime, they are dismissed as decadents living in a state of highly developed barbarism, hoarding data without order, hunting their own young and fighting pointless formal wars. Seconded to a military-religious order he's barely heard of - part of the baroque hierarchy of the Mercatoria, the latest galactic hegemony - Fassin Taak has to travel again amongst the Dwellers. He is in search of a secret hidden for half a billion years. But with each day that passes a war draws closer - a war that threatens to overwhelm everything and everyone he's ever known. As complex, turbulent, flamboyant and spectacular as the gas giant on which it is set, the new science fiction novel from Iain M. Banks is space opera on a truly epic scale.  read more
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Iain M. Banks 25th anniversary box set: Books 1-3 of the Culture series
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CONSIDER PHLEBAS The war raged across the galaxy. Billions had died, billions more were doomed. Moons, planets, the very stars themselves, faced destruction, cold-blooded, brutal, and worse, random. The Idirans fought for their Faith; the Culture for its moral right to exist. Principles were at stake. There could be no surrender. Within the cosmic conflict, an individual crusade. Deep within a fabled labyrinth on a barren world, a Planet of the Dead proscribed to mortals, lay a fugitive Mind. Both the Culture and the Idirans sought it. It was the fate of Horza, the Changer, and his motley crew of unpredictable mercenaries, human and machine, actually to find it, and with it their own destruction. USE OF WEAPONS The man known as Cheradenine Zakalwe was one of Special Circumstances' foremost agents, changing the destiny of planets to suit the Culture through intrigue, dirty tricks or military action. The woman known as Diziet Sma had plucked him from obscurity and pushed him towards his present eminence, but despite all their dealings she did not know him as well as she thought. The drone known as Skaffen-Amtiskaw knew both of these people.It had once saved the woman's life by massacring her attackers in a particularly bloody manner. It believed the man to be a burnt-out case. But not even its machine intelligence could see the horrors in his past. THE PLAYER OF GAMES The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game ...a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death.  read more
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